KAT VR announces the KAT WALK C dedicated to consumer Locomotion

AT VR just announced its latest Treadmill, KAT Walk C Along with it is the hope that the new hardware will get up close and personal to its targeted market. The new treadmill will supplant the first KAT Walk and the KAT Walk Mini.

KAT VR, based in Hangzhou, China, aims to provide users with a spectacular immersive experience. The company is also active in developing and expanding business-oriented VR content. What’s more? They don’t just do game development but also for practical simulations as well as various companies use their products for safety training.

The KAT Walk C

KAT Walk C is like any ordinary treadmill machine. At first glance, it almost looks exactly similar to the original KAT Walk and the KAT Walk Mini. But what, exactly is the KAT Walk C?

KAT Walk C is the world’s first personal VR Omni-Directional Treadmill dedicated solely to gamers. It is part of a new generation of mechanical devices that enables its users 360 degrees of human movement and creating an endless moving area in Virtual Reality with minimal physical space in actuality.

Moreover, compared to the KAT Walk Mini and KAT Walk Loco, the KAT Walk C is more compact and more refined than the prior versions. This makes the device more suitable to fit into its users’ house. It also means that potential customers don’t have to spend as much money.

Much like any other treadmills, the KAT Walk C allows users to have a full, 360-degree range of motion. This means that users can run, walk forward or background and these movements will be mirrored in the game. In the demo video, it shows that players can crouch, strafe, peek, and even pick up weapons from the ground.

The Rise of Personal OTD Treadmills

KAT Walk introduced its first KAT Walk VR treadmill back in August 2015. Before, it was too sizeable and heavy that its use is limited to facilities like theme parks, cruise ships, malls, and gaming centers. It wasn’t too viable for home use.

The parabolic, dish-like walking platform is heavy and bulky and the safety belt was like the size of “a WWE Championship-sized belt.”

Since then, KAT Walk has developed much smaller and more compact locomotion devices such as the KAT Walk Mini and the KAT Walk Loco. Though both still haven’t gained any traction for personal use. One of the main reasons for this is the price. They are outright expensive and can only be afford and maintained by huge facilities.

But you don’t actually expect the leading locomotion-based accessories manufacturer in the world to sit still right?

With KAT Walk C, dubbed as “the world’s first gamer-dedicated, personal VR Omni-Directional Treadmill.” the world has finally received a smaller, more refined, and more affordable version of treadmills that is suitable for home use.

The newest machine draws uncanny similarities to a Kat Walk Mini treadmill without extra weight and mass. It also offers the same signature: a low friction parabola with equally slippy footwear. This slick combination gives users a feel that simulates walking while in Virtual Reality.

“The main difference is that KAT Walk mini offers a variety of features dedicated mostly to the business VR entertainment and meets the requirements of VR arcades, training centers, etc., while KAT Walk C has been optimized entirely for personal use at home,” replied KAT VR in an inquiry about the difference between the KAT Walk Mini and the newer KAT Walk C.

Market Shaping Up?

forecast number of AR and VR market size.
The graph shows the trend of augmented (AR) and virtual reality (VR) markets will climb. (Statista)

With virtual reality users constantly on the rise, the arrival of the KAT Walk C gives the movement a breath of fresh air and excitement.

Many VR Enthusiasts are more than excited about the coming of the KAT Walk C. Some are vocal in their support of a personal omnidirectional treadmill for home use, others just opt to control their emotion and wait until the product becomes a reality and they’ll finally have their chance to try the machine.

On the other hand, there are those that can’t help being skeptical. Some claimed to have expected too much on previous models and ended up being disappointed. They don’t want to make the same mistake again and are more willing to wait and stand their ground until the machine proves them otherwise.

Overall, this is an exciting development for the KAT VR company and for the future of locomotion accessories for AR and VR: one in which all of the tech enthusiasts should look forward to.

But for now, we can only wait until we have our chance to try.

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